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Character · 1 Cost · 2 Power · S5
Activate: After you play your next card, give it +1 Power and move it to the right.
ItsGuestGamingMarvel Snap Cards by Ability
Browse 35 Marvel Snap cards in the Activate ability group with direct links to each card reference page.
Character · 1 Cost · 2 Power · S5
Activate: After you play your next card, give it +1 Power and move it to the right.
Character · 2 Cost · 3 Power · NA
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Character · 6 Cost · 6 Power · S5
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Character · 2 Cost · 2 Power · S4
Activate: Give one of your cards at each other location +2 Power.
Character · 2 Cost · 3 Power · S5
Activate: Until the end of next turn, your 1-Cost cards cost .
Character · 3 Cost · 3 Power · S3
Activate: Add a Widow's Bite to your opponent's hand.
Character · 3 Cost · 2 Power · S5
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Character · 2 Cost · 1 Power · S5
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Character · 2 Cost · 3 Power · S4
Activate: Destroy an enemy created card here.
Character · 4 Cost · 6 Power · S4
Activate: Destroy an enemy card here with less Power.
Character · 4 Cost · 5 Power · S4
Activate: Give your other cards here +1 Power and move them to the right.
Character · 4 Cost · 5 Power · S4
Activate: Give your End of Turn cards +2 Power.
Character · 4 Cost · 7 Power · S5
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Character · 3 Cost · 4 Power · S5
Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your side of this location.
Character · 2 Cost · 3 Power · S5
Each turn this is in play, swap to a new Activate ability until one is used.
Character · 4 Cost · 6 Power · S3
Activate: Discard a card from your hand.
Character · 3 Cost · 3 Power · S5
Activate: This turn, your End of Turn abilities repeat.
Character · 2 Cost · 3 Power · S4
Activate: Next turn, you get +1 Energy.
Character · 3 Cost · 3 Power · S5
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
Character · 2 Cost · 1 Power · S5
Activate: Destroy the next card you play this turn to gain its Power.
Character · 1 Cost · 3 Power · S4
Activate: Draw a created card from your deck.
Character · 2 Cost · 2 Power · S4
Activate: Afflict an enemy card here with negative Power equal to this card's Power.
Character · 2 Cost · 3 Power · S3
Activate: After you play your next character, swap it with one from your deck.
Character · 2 Cost · 3 Power · S5
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Character · 3 Cost · 2 Power · S5
Activate: Give the next card you play Power equal to this card’s Power.
Character · 2 Cost · 5 Power · S3
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
Character · 4 Cost · 3 Power · S4
Activate: Afflict the highest-Power enemy card with -7 Power.
Character · 4 Cost · 5 Power · S5
Activate: Add an exact clone of this to another location.
Character · 2 Cost · 2 Power · S5
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Character · 1 Cost · 1 Power · S3
Activate: Replace the text of a random character in your opponent's hand with "oink!"
Character · 3 Cost · 5 Power · S4
On Reveal: Steal the text from an enemy Activate card here.
Character · 4 Cost · 7 Power · S5
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
Character · 3 Cost · 4 Power · S5
Activate: For each unspent Energy, give a card in your hand -1 Cost.
Character · 4 Cost · 4 Power · S5
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Character · 2 Cost · 2 Power · S5
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.