Adam Warlock
Character · 2 Cost · 0 Power · S3
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
ItsGuestGamingMarvel Snap Cards by Cost
Browse 110 Marvel Snap cards in the 2 Cost group with direct links to each card reference page.
Character · 2 Cost · 0 Power · S3
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
Character · 2 Cost · 5 Power · S5
On Reveal: Set the Power of all cards in your deck to 3.
Character · 2 Cost · 3 Power · S1
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Character · 2 Cost · 3 Power · S1
After you play a card here, +1 Power.
Character · 2 Cost · 4 Power · S5
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (0/4)
Character · 2 Cost · 3 Power · S1
Ongoing: Cards here can't be destroyed.
Character · 2 Cost · 3 Power · NA
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Character · 2 Cost · 2 Power · S4
Activate: Give one of your cards at each other location +2 Power.
Character · 2 Cost · 3 Power · S3
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
Character · 2 Cost · 3 Power · S5
Activate: Until the end of next turn, your 1-Cost cards cost .
Character · 2 Cost · 1 Power · S5
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Character · 2 Cost · 2 Power · S2
When Destroyed: Replace this with the Winter Soldier.
Character · 2 Cost · 4 Power · S1
On Reveal: Draw a card from your opponent's deck.
Character · 2 Cost · 2 Power · S1
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Character · 2 Cost · 1 Power · S5
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Character · 2 Cost · 4 Power · S2
On Reveal: Next turn, both players can move cards to this location.
Character · 2 Cost · 3 Power · S4
Activate: Destroy an enemy created card here.
Character · 2 Cost · 3 Power · S3
On Reveal: Discard the card that costs the least from your hand.
Character · 2 Cost · 4 Power · Recruit
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Character · 2 Cost · 2 Power · S3
When this moves to a location, +2 Power for each enemy card there.
Character · 2 Cost · 3 Power · S3
On turn 5, you get to see your opponent's plays before you make your own.
Character · 2 Cost · 2 Power · S3
Ongoing: +2 Power for each location that's full on your side.
Character · 2 Cost · 4 Power · S1
On Reveal: Move your highest-Power card(s) to this location.
Character · 2 Cost · 4 Power · S1
You always draw this card on turn 2, and not before.
Character · 2 Cost · 3 Power · S5
On Reveal: One of your cards destroyed last turn gets revived here.
Character · 2 Cost · 2 Power · S5
After you play a card with higher Power here, give this +2 Power and move this to another location.
Character · 2 Cost · 3 Power · S3
On Reveal: Return your 1-Cost cards to your hand.
Skill · 2 Cost · S4
On Reveal: Destroy your highest-Power card here to afflict an enemy card here with that much negative Power.
Character · 2 Cost · 3 Power · S5
When one of your cards is destroyed, this uses that card’s On Reveal.
Character · 2 Cost · 2 Power · S1
On Reveal: Give the next card you play +2 Power.
Character · 2 Cost · 1 Power · S5
Ongoing: +1 Power for each other Ongoing card you have in play.
Character · 2 Cost · 2 Power · S3
Ongoing: Nobody can play cards that cost 4 or more here.
Character · 2 Cost · 3 Power · S4
Ongoing: Your opponent's created cards cost 1 more. (maximum 6)
Character · 2 Cost · 3 Power · S4
On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
Character · 2 Cost · 3 Power · S5
Each turn this is in play, swap to a new Activate ability until one is used.
Character · 2 Cost · 1 Power · S3
End of Turn: You lose 1 Max Energy and this gains +3 Power.
Character · 2 Cost · 3 Power · S5
On Reveal: Add 2 Arrows to your hand.
Character · 2 Cost · 3 Power · S1
On Reveal: Merge this into one of your cards here.
Character · 2 Cost · 4 Power · S3
Ongoing: Cards you play here are not revealed until the game ends.
Character · 2 Cost · 3 Power · S5
On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it -3 Cost.
Character · 2 Cost · 4 Power · S5
You can move this once. Nothing can stop you from moving or playing this to any location.
Character · 2 Cost · 3 Power · S4
Activate: Next turn, you get +1 Energy.
Character · 2 Cost · 3 Power · S5
Ongoing: The On Reveal abilities of your 1-Cost cards here happen twice.
Character · 2 Cost · 2 Power · S5
Objective: Have 6 different Powers among your other cards in play +6 Power. (/6)
Character · 2 Cost · 1 Power · S5
Activate: Destroy the next card you play this turn to gain its Power.
Character · 2 Cost · 3 Power · S1
When a card moves here, this gains +2 Power.
Character · 2 Cost · 2 Power · S4
Activate: Afflict an enemy card here with negative Power equal to this card's Power.
Character · 2 Cost · 3 Power · S5
On Reveal: Add the Sword of Fu Xi to another location.
Character · 2 Cost · 6 Power · S1
Ongoing: -4 Power if your opponent has 4 cards here.
Character · 2 Cost · 1 Power · S5
End of Turn: If you played a 1-Cost card this turn, afflict an enemy card here with -2 Power.
Character · 2 Cost · 3 Power · S3
Activate: After you play your next character, swap it with one from your deck.
Character · 2 Cost · 1 Power · S5
Ongoing: You can move one of your other cards away from here each turn.
Character · 2 Cost · 3 Power · S5
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Character · 2 Cost · 3 Power · S4
When Discarded or Destroyed: Randomly split -7 Power among enemy cards.
Character · 2 Cost · 3 Power · S3
On Reveal: Add 2 Sentinel to your opponent's hand.
Character · 2 Cost · 6 Power · S3
On Reveal: Your opponent draws 2 cards.
Character · 2 Cost · 2 Power · Starter
On Reveal: If this is at the middle location, +3 Power.
Character · 2 Cost · 2 Power · S5
At the start of each turn, add an Incantation to your hand.
Character · 2 Cost · 3 Power · S3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
Character · 2 Cost · 2 Power · S1
On Reveal: Add a Sinister Clone here with the same Power.
Character · 2 Cost · 2 Power · S3
Ongoing: If both sides here are full, +6 Power.
Character · 2 Cost · 1 Power · S5
End of Turn: +2 Power if you played 1 card this turn and spent all your Energy.
Character · 2 Cost · 0 Power · S2
Ongoing: +2 Power for each time you discarded a card this game.
Character · 2 Cost · 4 Power · S1
When this moves, add a copy to the old location.
Character · 2 Cost · 5 Power · S3
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
Character · 2 Cost · 3 Power · S5
After the next time you play a 6-Cost card, double this card's Power.
Character · 2 Cost · 3 Power · S2
On Reveal: Give every card in your deck +1 Power.
Character · 2 Cost · 3 Power · S5
On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn.
Character · 2 Cost · 3 Power · S4
On Reveal: Shuffle the base Costs of all cards in your deck that started there.
Character · 2 Cost · 2 Power · S5
Objective: Cards in play are afflicted with -5 Power Put a card from your hand here. (0/5)
Character · 2 Cost · 2 Power · S3
On Reveal: Next turn, you get +1 Energy.
Character · 2 Cost · 3 Power · S3
On Reveal: Swap the positions of the other two locations.
Character · 2 Cost · 2 Power · S4
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
Character · 2 Cost · 3 Power · S4
On Reveal: Discard the leftmost card in your hand to add a random card with the same Cost to your hand.
Character · 2 Cost · 5 Power · S2
On Reveal: Add a Rock to your side of this location.
Character · 2 Cost · 3 Power · S5
On Reveal: Add Cap's Shield to another location. Ongoing: You can move Cap's Shield.
Skill · 2 Cost · S4
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each of your front-Row characters.
Character · 2 Cost · 3 Power · S1
On Reveal: Replace this location with a new one.
Character · 2 Cost · 3 Power · S2
On Reveal: Afflict cards in your opponent's hand with -1 Power.
Character · 2 Cost · 1 Power · S5
When an enemy card moves, steal 2 Power from it. (once per turn)
Character · 2 Cost · 3 Power · Starter
On Reveal: Add another Sentinel to your hand.
Character · 2 Cost · 3 Power · NA
On Reveal: Shuffle in 3 Demons. When you draw a card with 6 or more Power, +2 Power.
Character · 2 Cost · 4 Power · Starter
I'm gonna blast you!
Character · 2 Cost · 5 Power · S3
After ANY card is played here, move this to another location.
Character · 2 Cost · 2 Power · S5
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Character · 2 Cost · 4 Power · S3
On Reveal: Move to another location and pull an enemy card from here to there.
Character · 2 Cost · 2 Power · Starter
On Reveal: If your opponent played a card here this turn, +4 Power.
Character · 2 Cost · 2 Power · S4
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Character · 2 Cost · 2 Power · S5
Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Character · 2 Cost · 1 Power · S5
On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat this ability.
Character · 2 Cost · 3 Power · S2
When Discarded: Add two copies of this that cost to your hand.
Character · 2 Cost · 2 Power · NA
Ongoing: If Lin Lie Iron Fist is here, he has +8 Power.
Character · 2 Cost · 2 Power · S5
End of Turn: If your opponent has unspent Energy, draw a card with 10 or more Power.
Character · 2 Cost · 2 Power · S2
When a card enters your hand from anywhere (except your deck), +1 Power.
Character · 2 Cost · 7 Power · S4
On Reveal: Discard the lowest-Power card from your hand. Remove that card's Power from this.
Character · 2 Cost · 2 Power · NA
On Reveal: Give one of your other cards here +1 Power.
Character · 2 Cost · 0 Power · S5
End of Turn: +3 Power if you played (exactly) 2 cards.
Character · 2 Cost · 3 Power · S4
After you play a card here, move it to the middle location.
Character · 2 Cost · 3 Power · S4
On Reveal: Give 2 characters in your hand +2 Power. You can't play them next turn.
Character · 2 Cost · 2 Power · S5
On Reveal: Return your other cards here to your hand. +2 Power for each returned.
Character · 2 Cost · 3 Power · S4
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
Character · 2 Cost · 2 Power · S5
Ongoing: Your cards that were created in your hand have +2 Power.
Character · 2 Cost · 2 Power · S4
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
Character · 2 Cost · 3 Power · S5
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (/3)
Character · 2 Cost · 2 Power · S5
On Reveal: Add a Widow's Kiss to your opponent's side of this location.
Character · 2 Cost · 1 Power · S4
Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed.
Character · 2 Cost · 3 Power · S1
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
Character · 2 Cost · 3 Power · S5
After ANY 3 or 4-Cost card is played here, move it to another location.
Character · 2 Cost · 2 Power · S5
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Character · 2 Cost · 4 Power · S4
End of Turn: If you're winning here, discard the leftmost card from your hand.