---
canonical_url: https://itsguestgaming.com/marvel-snap/cards/h-e-r-b-i-e
markdown_url: https://itsguestgaming.com/marvel-snap/cards/h-e-r-b-i-e.md
page_type: card
title: "H.E.R.B.I.E. MARVEL SNAP Card | Cost, Power, Ability & Decks"
description: "H.E.R.B.I.E. is a MARVEL SNAP card that costs 2 energy and has 3 power. Ability: “Each turn this is in play, swap to a new Activate ability until one is."
---
MARVEL SNAP Card

# H.E.R.B.I.E. MARVEL SNAP Card

H.E.R.B.I.E. is a 2-cost, 3-power MARVEL SNAP card from Series 5. Its text is: “Each turn this is in play, swap to a new Activate ability until one is used.”

Character · 2 Cost · 3 Power · S5Last updated: 2025-06-24

![H.E.R.B.I.E. MARVEL SNAP card art with current cost and power](https://itsguestgaming.com/assets/snap-reference/card-images/h-e-r-b-i-e.png)

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Reference Data

## H.E.R.B.I.E. Card Stats

Cost

[2 Cost](https://itsguestgaming.com/marvel-snap/cards/cost/2)

Power

[3 Power](https://itsguestgaming.com/marvel-snap/cards/power/3)

Ability Type

[Activate](https://itsguestgaming.com/marvel-snap/cards/ability/activate)

Ability

Each turn this is in play, swap to a new Activate ability until one is used.

Series

[Series 5](https://itsguestgaming.com/marvel-snap/cards/series/series-5)

Release

Released July 29, 2025

## H.E.R.B.I.E. Ability

Each turn this is in play, swap to a new Activate ability until one is used.

## How to Use H.E.R.B.I.E.

Start with the card text, cost, and power. H.E.R.B.I.E. works best when its ability supports your lane plan without forcing you to overcommit before the final turns.

## H.E.R.B.I.E. Meta Stats

Win Rate

65.7%

Popularity

2.7%

Tracked Matches

2,521

Stats are included when available from the reference data cache and should be treated as directional, not a live tier list.

## H.E.R.B.I.E. Variants

This reference page focuses on the current playable card data: canonical URL, stats, ability text, source context, and balance history.

## H.E.R.B.I.E. Balance History

Date

Cost

Power

Description

Released 2025-07-08

2

3

Each turn this is in play, swap to a new Activate ability until one is used.

2025-06-24

2

3

Each turn this is in play, swap to a new Activate ability until one is used.

2025-06-03

2

2

Current: Each turn this is in play, swap to a new Activate ability until one is used. Previous: !Each turn this is in play, swap to a new Activate ability until one is used.

2025-04-29

2

2

Current: !Each turn this is in play, swap to a new Activate ability until one is used. Previous: Unknown

2025-04-01

0

0

Unknown

## Best H.E.R.B.I.E. Decks

Use the related articles, synergy cards, deck builder, and MARVEL SNAP guide links on this page to evaluate where H.E.R.B.I.E. fits before spending tokens or cubes.

## H.E.R.B.I.E. Synergy Cards

Source-backed synergy from Snap.fan. Each entry lists cost/power and effect text for easier reference.

- [Spider-Man Brand New Day](https://itsguestgaming.com/marvel-snap/cards/spider-man-brand-new-day) — 1/2. Moveable twice. After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)

- [Cosmo](https://itsguestgaming.com/marvel-snap/cards/cosmo) — 3/3. Ongoing: On Reveal abilities won't happen here.

- [Venus](https://itsguestgaming.com/marvel-snap/cards/venus) — 3/3. When your cards in play are Empowered, give those cards an additional +1 Power.

- [Mother Askani](https://itsguestgaming.com/marvel-snap/cards/mother-askani) — 4/4. On Reveal: Copy the leftmost card in your hand. Give the copy -1 Cost and +2 Power.

- [Shadow King](https://itsguestgaming.com/marvel-snap/cards/shadow-king) — 3/4. On Reveal: Reset all cards here to their original Power.

## Browse Related

- [All MARVEL SNAP Cards](https://itsguestgaming.com/marvel-snap-cards)

- [2 Cost Cards](https://itsguestgaming.com/marvel-snap/cards/cost/2)

- [3 Power Cards](https://itsguestgaming.com/marvel-snap/cards/power/3)

- [Series 5 Cards](https://itsguestgaming.com/marvel-snap/cards/series/series-5)

- [Activate Cards](https://itsguestgaming.com/marvel-snap/cards/ability/activate)

- [MARVEL SNAP Articles](https://itsguestgaming.com/articles)

- [MARVEL SNAP Videos](https://itsguestgaming.com/videos)

### ItsGuestGaming Notes

Untapped Current 30-Day Stats

65.7% win rate2.7% popularity2,521 tracked games

Current 30-Day Stats

Snap.fan Last 30-Day Stats

61.1% win rate2.5% popularity

Last 30 Days

Verdict

H.E.R.B.I.E. currently profiles as a strong but narrow and is best treated as a support or flex card.

Best fit

Activate

How to use it

Use H.E.R.B.I.E. in Activate shells where its text or stat line advances the deck's main plan instead of forcing a standalone include.

Common mistake

The common mistake is jamming H.E.R.B.I.E. into decks that do not naturally support its role; the card gets much better when the surrounding deck already wants this effect.

Token advice

Be conservative with tokens. This is more of an archetype purchase than a universal account upgrade.

Source: No linked ItsGuestGaming article mention found yet.

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Related Articles

## Keep browsing ItsGuestGaming MARVEL SNAP resources

This card does not have linked article mentions yet. Use the card library, deck builder, and MARVEL SNAP articles to continue researching current decks, reviews, and strategy coverage.

FAQ

## MARVEL SNAP Questions

What does H.E.R.B.I.E. do in MARVEL SNAP?

H.E.R.B.I.E. has the text: “Each turn this is in play, swap to a new Activate ability until one is used.”

How much does H.E.R.B.I.E. cost in MARVEL SNAP?

H.E.R.B.I.E. costs 2 energy and has 3 power.

What series is H.E.R.B.I.E. in?

H.E.R.B.I.E. is listed as Series 5 in this MARVEL SNAP reference.

What are the best decks with H.E.R.B.I.E.?

The best H.E.R.B.I.E. decks depend on the current meta. This page links future ItsGuestGaming deck guides and related articles when available.
