---
canonical_url: https://itsguestgaming.com/marvel-snap/cards/mary-jane
markdown_url: https://itsguestgaming.com/marvel-snap/cards/mary-jane.md
page_type: card
title: "Mary Jane MARVEL SNAP Card | Cost, Power, Ability & Decks"
description: "Mary Jane is a MARVEL SNAP card that costs 3 energy and has 3 power. Ability: “End of Turn: Give each of your cards that moved this turn +1 Power.” See."
---
MARVEL SNAP Card

# Mary Jane MARVEL SNAP Card

Mary Jane is a 3-cost, 3-power MARVEL SNAP card from Series 5. Its text is: “End of Turn: Give each of your cards that moved this turn +1 Power.”

Character · 3 Cost · 3 Power · S5Last updated: Not available

![Mary Jane MARVEL SNAP card art with current cost and power](https://itsguestgaming.com/assets/snap-reference/card-images/mary-jane.png)

right-click or long-press to save the card image

Reference Data

## Mary Jane Card Stats

Cost

[3 Cost](https://itsguestgaming.com/marvel-snap/cards/cost/3)

Power

[3 Power](https://itsguestgaming.com/marvel-snap/cards/power/3)

Ability Type

[End Of Turn](https://itsguestgaming.com/marvel-snap/cards/ability/end-of-turn)

Ability

End of Turn: Give each of your cards that moved this turn +1 Power.

Series

[Series 5](https://itsguestgaming.com/marvel-snap/cards/series/series-5)

Release

Released June 30, 2026

## Mary Jane Ability

End of Turn: Give each of your cards that moved this turn +1 Power.

## How to Use Mary Jane

Start with the card text, cost, and power. Mary Jane works best when its ability supports your lane plan without forcing you to overcommit before the final turns.

## Mary Jane Meta Stats

Win Rate

65.1%

Popularity

2.9%

Tracked Matches

1,591

Stats are included when available from the reference data cache and should be treated as directional, not a live tier list.

## Mary Jane Variants

This reference page focuses on the current playable card data: canonical URL, stats, ability text, source context, and balance history.

## Mary Jane Balance History

Snap.fan card history is not available yet.

## Best Mary Jane Decks

Use the related articles, synergy cards, deck builder, and MARVEL SNAP guide links on this page to evaluate where Mary Jane fits before spending tokens or cubes.

## Mary Jane Synergy Cards

Source-backed synergy from Snap.fan. Each entry lists cost/power and effect text for easier reference.

- [Spider-Man Brand New Day](https://itsguestgaming.com/marvel-snap/cards/spider-man-brand-new-day) — 1/2. Moveable twice. After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)

- [Cosmo](https://itsguestgaming.com/marvel-snap/cards/cosmo) — 3/3. Ongoing: On Reveal abilities won't happen here.

- [Venus](https://itsguestgaming.com/marvel-snap/cards/venus) — 3/3. When your cards in play are Empowered, give those cards an additional +1 Power.

- [Mother Askani](https://itsguestgaming.com/marvel-snap/cards/mother-askani) — 4/4. On Reveal: Copy the leftmost card in your hand. Give the copy -1 Cost and +2 Power.

- [Shadow King](https://itsguestgaming.com/marvel-snap/cards/shadow-king) — 3/4. On Reveal: Reset all cards here to their original Power.

## Browse Related

- [All MARVEL SNAP Cards](https://itsguestgaming.com/marvel-snap-cards)

- [3 Cost Cards](https://itsguestgaming.com/marvel-snap/cards/cost/3)

- [3 Power Cards](https://itsguestgaming.com/marvel-snap/cards/power/3)

- [Series 5 Cards](https://itsguestgaming.com/marvel-snap/cards/series/series-5)

- [End Of Turn Cards](https://itsguestgaming.com/marvel-snap/cards/ability/end-of-turn)

- [MARVEL SNAP Articles](https://itsguestgaming.com/articles)

- [MARVEL SNAP Videos](https://itsguestgaming.com/videos)

### ItsGuestGaming Notes

Untapped Current 30-Day Stats

65.1% win rate2.9% popularity1,591 tracked games

Current 30-Day Stats

Snap.fan Last 30-Day Stats

59.2% win rate6.3% popularity

Last 30 Days

MARVEL SNAP Zone Last 7-Day Stats

47.6% win rate2.4% popularity

Last 7 Days

Verdict

Mary Jane currently profiles as a strong but narrow and is best treated as a archetype card.

Best fit

Move

How to use it

Use Mary Jane in Move shells where its text or stat line advances the deck's main plan instead of forcing a standalone include.

Common mistake

The common mistake is jamming Mary Jane into decks that do not naturally support its role; the card gets much better when the surrounding deck already wants this effect.

Token advice

Be conservative with tokens. This is more of an archetype purchase than a universal account upgrade.

Source: 9 linked ItsGuestGaming article mention(s) found.

[Back to all cards →](https://itsguestgaming.com/marvel-snap-cards)

Related Articles

## ItsGuestGaming content mentioning Mary Jane

[![3 Decks Worth Every Cube Right Now | S7W1 - Marvel Snap thumbnail](https://img.youtube.com/vi/jkoJcb2ZoN8/maxresdefault.jpg)](https://itsguestgaming.com/articles/3-decks-worth-every-cube-right-now-s7w1-marvel-snap.html)

### [3 Decks Worth Every Cube Right Now | S7W1 - Marvel Snap](https://itsguestgaming.com/articles/3-decks-worth-every-cube-right-now-s7w1-marvel-snap.html)

My three S7W1 Marvel Snap picks: an Aunt May weekend missions build, a Man-Spider Black Panther points package, and Stormbunal, my Living Tribunal spin.

[![Move Deck's Afraid To Use Its Moves! | Ep. 147 Marvel Snapcast thumbnail](https://i4.ytimg.com/vi/3I-tmBRjSHw/hqdefault.jpg)](https://itsguestgaming.com/articles/move-deck-s-afraid-to-use-its-moves-ep-147-marvel-snapcast.html)

### [Move Deck's Afraid To Use Its Moves! | Ep. 147 Marvel Snapcast](https://itsguestgaming.com/articles/move-deck-s-afraid-to-use-its-moves-ep-147-marvel-snapcast.html)

Marvel Snapcast weighs Move’s new cards, Gambit’s destruction, Captain Carter sequencing, and a Magic-focused tournament idea.

[![Spider-Man Brand New Day, Mary and May | Marvel Snap Good or Garbage? thumbnail](https://i4.ytimg.com/vi/3mtS8H7ZFCg/hqdefault.jpg)](https://itsguestgaming.com/articles/spider-man-brand-new-day-mary-and-may-marvel-snap-good-or-garbage.html)

### [Spider-Man Brand New Day, Mary and May | Marvel Snap Good or Garbage?](https://itsguestgaming.com/articles/spider-man-brand-new-day-mary-and-may-marvel-snap-good-or-garbage.html)

Spider-Man Brand New Day earns a good verdict, Mary Jane needs a focused shell, and Aunt May feels too slow in early Marvel Snap testing.

FAQ

## MARVEL SNAP Questions

What does Mary Jane do in MARVEL SNAP?

Mary Jane has the text: “End of Turn: Give each of your cards that moved this turn +1 Power.”

How much does Mary Jane cost in MARVEL SNAP?

Mary Jane costs 3 energy and has 3 power.

What series is Mary Jane in?

Mary Jane is listed as Series 5 in this MARVEL SNAP reference.

What are the best decks with Mary Jane?

The best Mary Jane decks depend on the current meta. This page links future ItsGuestGaming deck guides and related articles when available.
