Agent 13
Character · 1 Cost · 2 Power · S2
On Reveal: Add a random card to your hand.
ItsGuestGamingMarvel Snap Cards by Power
Browse 74 Marvel Snap cards in the 2 Power group with direct links to each card reference page.
Character · 1 Cost · 2 Power · S2
On Reveal: Add a random card to your hand.
Character · 1 Cost · 2 Power · S4
After you play a card here, merge this into it.
Character · 1 Cost · 2 Power · S1
On Reveal: Give the top card of your deck +3 Power.
Character · 1 Cost · 2 Power · S5
Activate: After you play your next card, give it +1 Power and move it to the right.
Character · 2 Cost · 2 Power · S4
Activate: Give one of your cards at each other location +2 Power.
Character · 1 Cost · 2 Power · S4
When a card moves, follow it to gain +2 Power. (once per turn)
Character · 3 Cost · 2 Power · S1
After you play a card, this gains +1 Power.
Character · 1 Cost · 2 Power · S4
After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)
Character · 3 Cost · 2 Power · S3
On Reveal: Add 2 Broodlings here with the same Power.
Character · 2 Cost · 2 Power · S2
When Destroyed: Replace this with the Winter Soldier.
Character · 3 Cost · 2 Power · S5
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Character · 3 Cost · 2 Power · S5
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Character · 2 Cost · 2 Power · S1
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Character · 2 Cost · 2 Power · S3
When this moves to a location, +2 Power for each enemy card there.
Character · 2 Cost · 2 Power · S3
Ongoing: +2 Power for each location that's full on your side.
Character · 1 Cost · 2 Power · S3
After your opponent plays an Ongoing card here, remove its abilities.
Character · 1 Cost · 2 Power · S1
On Reveal: Destroy an enemy 1-Cost card here.
Character · 2 Cost · 2 Power · S5
After you play a card with higher Power here, give this +2 Power and move this to another location.
Character · 2 Cost · 2 Power · S1
On Reveal: Give the next card you play +2 Power.
Character · 2 Cost · 2 Power · S3
Ongoing: Nobody can play cards that cost 4 or more here.
Character · 1 Cost · 2 Power · S3
Ongoing: Tap this to see the top card of your deck.
Character · 3 Cost · 2 Power · S3
When this moves, double its Power.
Character · 3 Cost · 2 Power · S5
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Character · 1 Cost · 2 Power · S2
On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)
Character · 1 Cost · 2 Power · S5
At the start of each turn, +1 Power for each bonus Energy you have.
Character · 2 Cost · 2 Power · S5
Objective: Have 6 different Powers among your other cards in play +6 Power. (/6)
Character · 1 Cost · 2 Power · S1
On Reveal: Shuffle a Rock into your opponent's deck.
Character · 2 Cost · 2 Power · S4
Activate: Afflict an enemy card here with negative Power equal to this card's Power.
Character · 1 Cost · 2 Power · S4
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
Character · 3 Cost · 2 Power · S3
Ongoing: Your cards can't have their Power reduced.
Character · 1 Cost · 2 Power · S4
At the start of each turn (after drawing), +2 Power if your hand is full.
Character · 3 Cost · 2 Power · S3
On Reveal: Replace this location with '{card.Location_Morphed.Name}'. Doesn't work after turn {card.TurnNumber}.
Character · 3 Cost · 2 Power · S5
End of Turn: Give 3 of your 1-Cost cards +1 Power.
Character · 3 Cost · 2 Power · S5
Activate: Give the next card you play Power equal to this card’s Power.
Character · 2 Cost · 2 Power · Starter
On Reveal: If this is at the middle location, +3 Power.
Character · 2 Cost · 2 Power · S5
At the start of each turn, add an Incantation to your hand.
Character · 2 Cost · 2 Power · S1
On Reveal: Add a Sinister Clone here with the same Power.
Character · 1 Cost · 2 Power · S5
When Destroyed: Get a copy of your opening hand.
Character · 2 Cost · 2 Power · S3
Ongoing: If both sides here are full, +6 Power.
Character · 1 Cost · 2 Power · S4
After you play a skill, +1 Power.
Character · 1 Cost · 2 Power · S5
On Reveal: After you play your next card, cast a spell. (The spell changes each turn.)
Character · 3 Cost · 2 Power · S3
Ongoing: Your cards with no abilities have +2 Power.
Character · 2 Cost · 2 Power · S5
Objective: Cards in play are afflicted with -5 Power Put a card from your hand here. (0/5)
Character · 5 Cost · 2 Power · S1
Ongoing: Moving is the only way to add or remove a character from here.
Character · 2 Cost · 2 Power · S3
On Reveal: Next turn, you get +1 Energy.
Character · 1 Cost · 2 Power · Starter
Starts in your opening hand.
Character · 2 Cost · 2 Power · S4
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
Character · 3 Cost · 2 Power · S5
On Reveal: Afflict the lowest-Power enemy card here with -2 Power and remove its text.
Character · 1 Cost · 2 Power · S3
On Reveal: Remove the abilities from all Ongoing cards in your deck.
Character · 1 Cost · 2 Power · S5
When Discarded: Put this back and give +2 Power to itself and one of your cards in play.
Character · 1 Cost · 2 Power · S3
On Reveal: Afflict the lowest-Power card in each player's hand with -3 Power.
Character · 3 Cost · 2 Power · S3
On Reveal: Give your other 3-Cost cards +2 Power.
Character · 1 Cost · 2 Power · S3
On Reveal: Add the Hawk and Bear auroras to your hand.
Character · 2 Cost · 2 Power · S5
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Character · 1 Cost · 2 Power · S1
On Reveal: Add a 1-Power Squirrel to each other location.
Character · 2 Cost · 2 Power · Starter
On Reveal: If your opponent played a card here this turn, +4 Power.
Character · 2 Cost · 2 Power · S4
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Character · 2 Cost · 2 Power · S5
Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Character · 4 Cost · 2 Power · S3
Ongoing: Has the Ongoing effects of all enemy cards.
Character · 2 Cost · 2 Power · NA
Ongoing: If Lin Lie Iron Fist is here, he has +8 Power.
Character · 2 Cost · 2 Power · S5
End of Turn: If your opponent has unspent Energy, draw a card with 10 or more Power.
Character · 2 Cost · 2 Power · S2
When a card enters your hand from anywhere (except your deck), +1 Power.
Character · 2 Cost · 2 Power · NA
On Reveal: Give one of your other cards here +1 Power.
Character · 2 Cost · 2 Power · S5
On Reveal: Return your other cards here to your hand. +2 Power for each returned.
Character · 1 Cost · 2 Power · S1
Game Start: You can see the unrevealed locations.
Character · 1 Cost · 2 Power · S4
When Destroyed: Replace this with Spider-Man.
Character · 2 Cost · 2 Power · S5
Ongoing: Your cards that were created in your hand have +2 Power.
Character · 2 Cost · 2 Power · S4
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
Character · 2 Cost · 2 Power · S5
On Reveal: Add a Widow's Kiss to your opponent's side of this location.
Character · 3 Cost · 2 Power · CL 1-14
On Reveal: +2 Power for each other card you have here.
Character · 4 Cost · 2 Power · S3
Ongoing: Your On Reveal abilities here repeat.
Character · 0 Cost · 2 Power · S3
On Reveal: Afflict your other cards here with -1 Power.
Character · 1 Cost · 2 Power · S1
On Reveal: Banish the card that costs the least in your opponent's deck.
Character · 2 Cost · 2 Power · S5
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.