Absorbing Man
Character · 4 Cost · 5 Power · S3
On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
ItsGuestGamingMarvel Snap Cards by Power
Browse 57 Marvel Snap cards in the 5 Power group with direct links to each card reference page.
Character · 4 Cost · 5 Power · S3
On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
Character · 2 Cost · 5 Power · S5
On Reveal: Set the Power of all cards in your deck to 3.
Character · 3 Cost · 5 Power · S5
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
Character · 3 Cost · 5 Power · S3
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Character · 5 Cost · 5 Power · S3
On Reveal: Double this card's Power.
Character · 3 Cost · 5 Power · S5
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Character · 5 Cost · 5 Power · S4
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Character · 3 Cost · 5 Power · S5
When you draw this, copy the text from the bottom card of your opponent's deck.
Character · 3 Cost · 5 Power · S4
On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
Character · 3 Cost · 5 Power · Starter
Let's move, X-Men.
Character · 3 Cost · 5 Power · S1
On Reveal: Destroy your other cards here.
Character · 6 Cost · 5 Power · S3
On Reveal: Add a 5-Power DoomBot to each other location.
Character · 5 Cost · 5 Power · S4
On Reveal: Put a card from your hand here.
Character · 4 Cost · 5 Power · S3
On Reveal: If your opponent played a card here this turn, +4 Power.
Character · 3 Cost · 5 Power · S3
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
Character · 3 Cost · 5 Power · S4
Each card you play to fill your side of a location gains +2 Power.
Character · 4 Cost · 5 Power · S4
Activate: Give your other cards here +1 Power and move them to the right.
Character · 4 Cost · 5 Power · S4
Activate: Give your End of Turn cards +2 Power.
Character · 3 Cost · 5 Power · S3
On Reveal: Remove the abilities from all End of Turn cards here.
Character · 4 Cost · 5 Power · S3
On Reveal: Bring back one of your discarded cards to this location.
Character · 4 Cost · 5 Power · S5
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
Character · 3 Cost · 5 Power · S3
The first time another one of your cards moves here each turn, move it to another location.
Character · 4 Cost · 5 Power · CL 1-14
On Reveal: If you don't play a card at this location next turn, +5 Power.
Character · 4 Cost · 5 Power · S3
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Character · 4 Cost · 5 Power · CL 1-14
Ongoing: Your 1-Cost cards have +1 Power.
Character · 4 Cost · 5 Power · S5
On Reveal: Give one of your 1, 2, and 3-Cost characters +2 Power each.
Character · 6 Cost · 5 Power · S5
When Discarded: Return in its next phase. On Reveal: Resurrect a card you discarded to another location with its Power set to 5.
Character · 3 Cost · 5 Power · S1
On Reveal: Discard the card that costs the most from your hand.
Character · 4 Cost · 5 Power · S4
On Reveal: Steal 1 Power from each other card here.
Character · 6 Cost · 5 Power · S3
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
Character · 4 Cost · 5 Power · S1
On Reveal: Copy your hand.
Character · 2 Cost · 5 Power · S3
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
Character · 4 Cost · 5 Power · S3
After an enemy character is played here, destroy it. (once per game)
Character · 4 Cost · 5 Power · S4
On Reveal: Revive one of your destroyed cards and merge this into it. That card can move each turn.
Character · 3 Cost · 5 Power · S3
On Reveal: Move an enemy 1 or 2-Cost card to this location.
Character · 4 Cost · 5 Power · S5
On Reveal: Use 3 On Reveals from cards released before Rama-Tut's time.
Character · 3 Cost · 5 Power · S5
The first time this moves, add a card from your hand to the old location.
Character · 2 Cost · 5 Power · S2
On Reveal: Add a Rock to your side of this location.
Character · 4 Cost · 5 Power · S3
On Reveal: Shuffle 2 Rocks into your opponent's deck.
Character · 5 Cost · 5 Power · S3
Ongoing: +2 Power for each card in your opponent's hand.
Character · 3 Cost · 5 Power · S2
When Destroyed: Return this to your hand. It costs .
Character · 4 Cost · 5 Power · S5
Activate: Add an exact clone of this to another location.
Character · 3 Cost · 5 Power · S4
When this permanently gains Power, gain +2 more Power. (wherever this is)
Character · 5 Cost · 5 Power · S3
Ongoing: Cards in your hand cost 1 less. (minimum 1)
Character · 3 Cost · 5 Power · S5
Game Start: The Ten Rings starts in your hand. On Reveal: Unlock their potential.
Character · 2 Cost · 5 Power · S3
After ANY card is played here, move this to another location.
Character · 4 Cost · 5 Power · S3
On Reveal: Each player discards the lowest-Power card from their hand.
Character · 3 Cost · 5 Power · S4
End of Turn: If you're winning this location with an On Reveal card, copy its text.
Character · 3 Cost · 5 Power · S4
On Reveal: Steal the text from an enemy Activate card here.
Character · 3 Cost · 5 Power · S5
After you play a card with 10 or more Power, this gains +2 Power.
Character · 3 Cost · 5 Power · S5
On Reveal: Add Tao Mandala to your hand.
Character · 5 Cost · 5 Power · S5
On Reveal: Set your Max Energy equal to this card's Power.
Character · 3 Cost · 5 Power · S3
On Reveal: Shuffle Mjolnir into your deck.
Character · 1 Cost · 5 Power · S3
After ANY card is played here, this card switches sides.
Character · 4 Cost · 5 Power · S2
Ongoing: If any of your locations are empty, +5 Power.
Character · 3 Cost · 5 Power · S1
On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
Character · 7 Cost · 5 Power · S5
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.