---
canonical_url: https://itsguestgaming.com/marvel-snap/cards/strange-supreme
markdown_url: https://itsguestgaming.com/marvel-snap/cards/strange-supreme.md
page_type: card
title: "Strange Supreme MARVEL SNAP Card | Cost, Power, Ability & Decks"
description: "Strange Supreme is a MARVEL SNAP card that costs 2 energy and has 2 power. Ability: “Gains +2 Power from merging. End of Turn: Merge one of your created."
---
MARVEL SNAP Card

# Strange Supreme MARVEL SNAP Card

Strange Supreme is a 2-cost, 2-power MARVEL SNAP card from Series 5. Its text is: “Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.”

Character · 2 Cost · 2 Power · S5Last updated: 2026-03-27

![Strange Supreme MARVEL SNAP card art with current cost and power](https://itsguestgaming.com/assets/snap-reference/card-images/strange-supreme.png)

right-click or long-press to save the card image

Reference Data

## Strange Supreme Card Stats

Cost

[2 Cost](https://itsguestgaming.com/marvel-snap/cards/cost/2)

Power

[2 Power](https://itsguestgaming.com/marvel-snap/cards/power/2)

Ability Type

[End Of Turn](https://itsguestgaming.com/marvel-snap/cards/ability/end-of-turn)

Ability

Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.

Series

[Series 5](https://itsguestgaming.com/marvel-snap/cards/series/series-5)

Release

Released Dec 30, 2025

## Strange Supreme Ability

Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.

## How to Use Strange Supreme

Start with the card text, cost, and power. Strange Supreme works best when its ability supports your lane plan without forcing you to overcommit before the final turns.

## Strange Supreme Meta Stats

Win Rate

64.5%

Popularity

0.9%

Tracked Matches

467

Stats are included when available from the reference data cache and should be treated as directional, not a live tier list.

## Strange Supreme Variants

This reference page focuses on the current playable card data: canonical URL, stats, ability text, source context, and balance history.

## Strange Supreme Balance History

Date

Cost

Power

Description

2026-03-27

2

2

Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.

2025-05-29

2

1

Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.

Released 2025-04-22

2

2

Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.

2025-03-04

2

2

Current: Gains +2 Power from merging. End of Turn: Merge one of your created cards into this. Previous: Give this +2 Power whenever it merges. After each turn, merge one of your cards that didn't start in your deck into this.

2025-02-11

2

0

Give this +2 Power whenever it merges. After each turn, merge one of your cards that didn't start in your deck into this.

## Best Strange Supreme Decks

Use the related articles, synergy cards, deck builder, and MARVEL SNAP guide links on this page to evaluate where Strange Supreme fits before spending tokens or cubes.

## Browse Related

- [All MARVEL SNAP Cards](https://itsguestgaming.com/marvel-snap-cards)

- [2 Cost Cards](https://itsguestgaming.com/marvel-snap/cards/cost/2)

- [2 Power Cards](https://itsguestgaming.com/marvel-snap/cards/power/2)

- [Series 5 Cards](https://itsguestgaming.com/marvel-snap/cards/series/series-5)

- [End Of Turn Cards](https://itsguestgaming.com/marvel-snap/cards/ability/end-of-turn)

- [MARVEL SNAP Articles](https://itsguestgaming.com/articles)

- [MARVEL SNAP Videos](https://itsguestgaming.com/videos)

### ItsGuestGaming Notes

Untapped Current 30-Day Stats

64.5% win rate0.9% popularity467 tracked games

Current 30-Day Stats

MARVEL SNAP Zone Last 7-Day Stats

51.2% win rate1.1% popularity

Last 7 Days

Verdict

Strange Supreme currently profiles as a strong but narrow and is best treated as a support or flex card.

Best fit

Flexible / archetype-specific

How to use it

Use Strange Supreme in Flexible / archetype-specific shells where its text or stat line advances the deck's main plan instead of forcing a standalone include.

Common mistake

The common mistake is jamming Strange Supreme into decks that do not naturally support its role; the card gets much better when the surrounding deck already wants this effect.

Token advice

Be conservative with tokens. This is more of an archetype purchase than a universal account upgrade.

Source: 1 linked ItsGuestGaming article mention(s) found.

[Back to all cards →](https://itsguestgaming.com/marvel-snap-cards)

Related Articles

## ItsGuestGaming content mentioning Strange Supreme

[![Every Series 5 Card Ranked — From Must-Have to Massive Regret thumbnail](https://img.youtube.com/vi/zgd3StFyjEs/maxresdefault.jpg)](https://itsguestgaming.com/articles/every-series-5-card-ranked-from-must-have-to-massive-regret.html)

### [Every Series 5 Card Ranked — From Must-Have to Massive Regret](https://itsguestgaming.com/articles/every-series-5-card-ranked-from-must-have-to-massive-regret.html)

A MARVEL SNAP progression article based on Every Series 5 Card Ranked — From Must-Have to Massive Regret, focused on collection growth, card value.

FAQ

## MARVEL SNAP Questions

What does Strange Supreme do in MARVEL SNAP?

Strange Supreme has the text: “Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.”

How much does Strange Supreme cost in MARVEL SNAP?

Strange Supreme costs 2 energy and has 2 power.

What series is Strange Supreme in?

Strange Supreme is listed as Series 5 in this MARVEL SNAP reference.

What are the best decks with Strange Supreme?

The best Strange Supreme decks depend on the current meta. This page links future ItsGuestGaming deck guides and related articles when available.
