
3 Decks Worth Every Cube Right Now | S7W1 - Marvel Snap
My three S7W1 Marvel Snap picks: an Aunt May weekend missions build, a Man-Spider Black Panther points package, and Stormbunal, my Living Tribunal spin.
ItsGuestGamingMARVEL SNAP Card
Mercury is a 3-cost, 4-power MARVEL SNAP card from Series 4. Its text is: “Moveable once. Ongoing: Enemy cards here can't move.”

Reference Data
Moveable once. Ongoing: Enemy cards here can't move.
Start with the card text, cost, and power. Mercury works best when its ability supports your lane plan without forcing you to overcommit before the final turns.
Stats are included when available from the reference data cache and should be treated as directional, not a live tier list.
This reference page focuses on the current playable card data: canonical URL, stats, ability text, source context, and balance history.
| Date | Cost | Power | Description |
|---|---|---|---|
| 2025-10-30 | 3 | 4 | You can move this once. Ongoing: Enemy cards here can't move. |
| Released 2025-06-03 | 2 | 2 | You can move this once. Ongoing: Enemy cards here can't move. |
| 2025-03-04 | 2 | 2 | You can move this once. Ongoing: Enemy cards here can't move. |
Creator coverage
This card is connected to 4 source-backed articles, with video companion pieces, card references, and related MARVEL SNAP context linked below.
FAQ
Mercury has the text: “Moveable once. Ongoing: Enemy cards here can't move.”
Mercury costs 3 energy and has 4 power.
Mercury is listed as Series 4 in this MARVEL SNAP reference.
The best Mercury decks depend on the current meta. This page links future ItsGuestGaming deck guides and related articles when available.