
3 Decks Worth Your Cubes to Climb Right Now | S7W2 - Marvel Snap
Three Marvel Snap S7W2 decks worth your cubes: a Tarantula Aurora build, the Supergiant, Ozymandias, and Wilson Fisk missions shell, and flexible Ongoing.
ItsGuestGamingMARVEL SNAP Card
Armor is a 2-cost, 3-power MARVEL SNAP card from Series 1. Its text is: “Ongoing: Cards here can't be destroyed.”

Reference Data
Ongoing: Cards here can't be destroyed.
Start with the card text, cost, and power. Armor works best when its ability supports your lane plan without forcing you to overcommit before the final turns.
Stats are included when available from the reference data cache and should be treated as directional, not a live tier list.
This reference page focuses on the current playable card data: canonical URL, stats, ability text, source context, and balance history.
| Date | Cost | Power | Description |
|---|---|---|---|
| 2024-03-21 | 2 | 3 | Current: Ongoing: Cards here can't be destroyed. Previous: Ongoing: Cards here can't be destroyed. AvX: Once you play 4, X-Men have +1 Power. |
| 2024-03-14 | 2 | 3 | Current: Ongoing: Cards here can't be destroyed. AvX: Once you play 4, X-Men have +1 Power. Previous: Ongoing: Cards here can't be destroyed. |
| 2023-12-05 | 2 | 3 | Current: Ongoing: Cards here can't be destroyed. Previous: Ongoing: Cards at this location can't be destroyed. |
| Released 2022-05-24 | 2 | 3 | Ongoing: Cards at this location can't be destroyed. |
Creator coverage
This card is connected to 11 source-backed articles, with video companion pieces, card references, and related MARVEL SNAP context linked below.
FAQ
Armor has the text: “Ongoing: Cards here can't be destroyed.”
Armor costs 2 energy and has 3 power.
Armor is listed as Series 1 in this MARVEL SNAP reference.
The best Armor decks depend on the current meta. This page links future ItsGuestGaming deck guides and related articles when available.